Cogobyte

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Hi, my name is Emir Cogo. I develop games and unity assets under the name Cogobyte. I have 12 years of experience as a software developer, and i have started using unity in 2011. I released two smaller free games using Unity on Kongregate: Clonetrix and Swift Bowmaster.

Currently I work as an assistant at the University of Sarajevo, Faculty of Electrical Engineering, Department of Computer Science and Informatics. Most of my work is related to the procedural mesh generation.

My first asset store package is the Procedural Indicators which is a package that generates 3D Ui(arrows, selections).